Soul control
Soul aim.
Give every soul your attention.
Soul aim is its own module, not a checkbox tied to player aim. Configure secure and deny assistance independently, whether or not player targeting is enabled.
What’s in this module
Independent control
- Dedicated enable switch and activation key
- Works with player aim disabled
- Separate FOV radius and maximum distance
- Dedicated aim speed, aim smoothing and mouse smoothing
Soul targeting
- Secure and deny soul-orb targeting
- Always-active map-geometry wall checks
- Nearest eligible crosshair target when both aim keys are held
- Sinner’s Sacrifice entities excluded from soul targeting
Visual pairing
- Separate soul-aim FOV circle
- Soul ESP with independent color and distance controls
- Optional soul-orb targeting in the trigger module
Keep your player-aim settings intact while experimenting with soul targeting. Pair the dedicated FOV circle with soul ESP to make the configured targeting area easier to understand.
Current alpha scope
Soul aim targets eligible orbs; it does not create souls, guarantee a deny or alter the game economy. Experimental automatic last-hit assistance is an admin tool and is not part of the public core.
The application without bypass is free during public alpha. Bypass access is handled privately on Discord.
Your move.
Join the alpha, try every module, and tell us what to build next.
Free app. Windows x64. Bypass handled separately.